Please try this:

   restart unity8 MIR_CLIENT_INPUT_RECEIVER_REPORT=log
   tail -f ~/.cache/upstart/unity8.log

and see if Unity8 actually is still receiving input events with relative
data (dx, dy) when the problem occurs.

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https://bugs.launchpad.net/bugs/1488417

Title:
  nexus4 window mode mouse motion bounded incorrectly

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