I have the same issue in the development installation, gutsy. If it's
true that fglrx doesn't support aiglx, shouldn't aiglx refuse to load if
it sees fglrx being used? ie. Isn't there a cleaner way to fail than
this?

-- 
(EE) AIGLX: reverting to software rendering
https://bugs.launchpad.net/bugs/95065
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