Yes, using just Mir's 59Hz input rate by itself would appear to solve this bug. However looking ahead we need a different solution. Because we'll soon be ready to re-enable Mir's dynamic queue scaling that can provide significantly lower latency. However for touch-driven apps it only works when the input rate is at least that of the display. So we need Mir's input rate raised to 60Hz, or to fix the Qt touch compression and use that instead (non-nested, so only in unity8 but not apps).
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1486341 Title: [performance] Touch scrolling is stuttery under Unity8 (but only while you're touching it) To manage notifications about this bug go to: https://bugs.launchpad.net/qtmir/+bug/1486341/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
