Okay, some more research done today, and I also talked to Juho @
Jolla/Sailfish about it, because they would probably suffer from the
same problem.

It's somewhat of a misdesign or broken thinking, I believe. In short, Qt
allows the app to set the volume of its sounds. This is an important
feature; it allows e g, if you have two sound effects, for them to be at
different volumes. Then it opens two streams and set the stream volume
accordingly.

Ubuntu phone / PulseAudio however comes from the other direction and sets 
stream volume based on role. The problem comes when the app then overrides this 
volume. 
I believe we need to multiply both volumes somehow instead of just letting the 
app override it.

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https://bugs.launchpad.net/bugs/1485522

Title:
  Volume obtained is 100% in multimedia sink for sounds from app

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