Regarding the Unity 8's audioRole usage from QML:
---
Component {
name: "QDeclarativeAudio"
prototype: "QObject"
exports: ["QtMultimedia/Audio 5.0", "QtMultimedia/MediaPlayer 5.0"]
exportMetaObjectRevisions: [0, 0]
...
Property { name: "audioRole"; revision: 1; type: "AudioRole" }
---
So I guess it should be available with audioRole =
MediaPlayer.NotificationRole (and Audio.NotificationRole) but the
Audio.audioRole is being blocked because it's marked as revision: 1?
Could someone have tell the proper way to use it, since it seems I
wasn't able to guess correctly?
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https://bugs.launchpad.net/bugs/1493851
Title:
Port to upstreamed versions of Audio Role patch
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