And it works well too in chromium on my desktop.
I’m not seeing anything relevant in the logs, the only info we ever get is:

    [JS] (http://www.playkeepout.com/js/three.min.js:9)
THREE.WebGLRenderer

Note that examples at http://threejs.org/examples/ work well in
webbrowser-app, both on desktop and on a phone (krillin). The issue
seems to be specific with keepout.

Overriding the UA string does not improve things.

I’ve noted that on a phone, the initial screen is black, but if I rotate
to portrait and back to landscape, some rendering happens and the sound
effects start playing, although the game doesn’t become playable.

Needs more investigation.

** Changed in: webbrowser-app (Ubuntu)
       Status: New => Confirmed

** Also affects: oxide
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1504690

Title:
  www.playkeepout.com/ doesn't work (WebGL game)

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