When you reach the state where the phone hangs, it eventually resumes
after several minutes but then another screenshot will make it hang
again.

This lines appear in unity8.log
virtual void AalMediaPlayerControl::stop() 

Failed to stop playback:  Problem stopping playback on remote object
virtual QMediaPlayer::MediaStatus AalMediaPlayerControl::mediaStatus() const 

virtual QMediaPlayer::MediaStatus AalMediaPlayerControl::mediaStatus()
const

virtual void AalMediaPlayerControl::play()

virtual QMediaPlayer::MediaStatus AalMediaPlayerControl::mediaStatus()
const

virtual QMediaPlayer::MediaStatus AalMediaPlayerControl::mediaStatus()
const

void AalMediaPlayerService::play()
Failed to check if source is video:  org.freedesktop.DBus.Error.NoReply: Did 
not receive a reply. Possible causes include: the remote application did not 
send a reply, the message bus security policy blocked the reply, the reply 
timeout expired, or the network connection was broken.

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https://bugs.launchpad.net/bugs/1508830

Title:
  Phone hangs by repeatedly refreshing the apps scope and taking
  screenshots

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