Thanks Alberto. I have a lot of graphics artifacts in KDE using the open source drivers, so that is a less desirable option for me.
I just want to make sure I understand you accurately...please correct me if I am wrong on any of this: you're saying that the best solution for this under KDE would be to disable gpu-manager and manually configure the xorg.conf file to create a second screen attached to the integrated controller. This may be supported by KDE, but it is not a supported configuration for Unity. Because this is not a supported configuration for Ubuntu proper, what is the best path for this bug? I don't know the etiquette, but I'd like to keep it against the fact that Ubuntu/Unity *doesn't* support this configuration, and to get support added. The end goal in my mind would be for gpu-manager to create an xorg.conf file that utilizes the second adapter. If that's not appropriate, please let me know. Thanks! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1511429 Title: Monitor attached to integrated intel graphics not detected after installing fglrx To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/fglrx-installer/+bug/1511429/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs