@Pat that timer is the first thing I thought of when I saw this bug. I
looked into it a bit, and found that the timer is synchronized with the
animation timer. This means it has 16 ms resolution. This shouldn't
matter as the only purpose of the timer is to ensure that the greeter is
shown after the current event is processed. That said, I think we should
log when/if the timer is triggering. Since I still can't reproduce this,
I was hoping you could run an instrumented version of Unity8. If you are
able to, would you prefer a patch (just qml/init changes, so you
shouldn't have to recompile anything) or a deb?

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https://bugs.launchpad.net/bugs/1489323

Title:
  Greeter not always being shown

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