After trying around a bit more... If we intend to use the emulator in
the future we might want to tweak which input devices are exposed the
guest system. RIght now there is a single odd abs-relative-touchscreen-
mouse hybrid. For odd reasons it was treated as touch screen in the past
(we didnt really differ with the android stack: everything not a key
event is a motion event). With  libinput it will be seen as a mouse that
either emits absolute or relative coodinates. So we will lack the
capability to simulate touch input.

Additionally the relative mouse mode works very badly. It seems to skip
a lot of mouse movement or they are scaled down?

For either of the problems we might have to change the emulator window
code. Which I believe we take from here:

https://android.googlesource.com/platform/external/qemu/+/master/android/skin/

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https://bugs.launchpad.net/bugs/1517597

Title:
  Ubuntu-emulator is broken on rc image 3

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