I've made a valgrind log, but the bug did not appear. I've noted that,
with valgrind running, the program run very slow, and the average fps is
half the normal.. could it be that, at full speed, processing of the new
frame start when the old frame is not done?

The log is attached.

** Attachment added: "valgrind log, with no bug.."
   http://librarian.launchpad.net/4272753/valgrind.log.12618

-- 
camorama crashes on laplace, mirror image effects
https://launchpad.net/bugs/40750

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to