FWIW do we have an idea how this all *should* work? Having a mouse device in a windowed emulator feels wrong unless we have the cursor contained/grabbed, otherwise you won't be able to push against the edges for launcher/spread etc.
IMO by default the device should mimic touch events, with a switch to mouse events that would contain the cursor in the emulator. This way you can easily switch between windowed and touch scenarios, too. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1517597 Title: [regression] mouse pointer support on emulator is broken To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1517597/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
