Found the problem!

Somewhere is the bespoke input logic for Unity8 we're assuming the
device is (typically) around 100Hz so also generates large motion
deltas. That's incorrect. My mouse is configured for 1000Hz so generates
small (but many) deltas. You can test this with a sufficiently capable
mouse using kernel parameter: usbhid.mousepoll=1.

Removing that kernel parameter fixes the speed. Although we should fix
Unity8 because Xorg and Mir's demo servers don't have such problems with
1000Hz mice.

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https://bugs.launchpad.net/bugs/1539009

Title:
  Mouse cursor moves way too slow in Unity 8

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