BTW, we have a strong suspicion that Unity8 is only seeing 4%-50% of the
actual mouse motion events. This is a Mir bug, but it's also unique to
Unity8 as no other Mir shell uses nesting+relative motion together like
Unity8 does.

So FYI, if that's correct then once we fix it the mouse will get MUCH
faster and Unity8 will need to slow it down :)

See bug 1539009.

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https://bugs.launchpad.net/bugs/1536383

Title:
  Need to increase pointer speed/acceleration

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