It appears that the internal USC default for scroll speed is 1.0 (on a
scale of 0.0 to 1.0).  But the default that unity8 will start using once
[1] lands is 0.5.  So I *think* this will be solved by that (already
approved) branch.  But unfortunately, it's a little hard to test that
right this second, because it has a complicated dependency chain.  But
once I do, I will mark this bug accordingly.

[1] https://code.launchpad.net/~mterry/unity8/new-input-
proxies/+merge/285364

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https://bugs.launchpad.net/bugs/1543344

Title:
  scroll wheel too fast

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