I ran the browser with QSG_RENDER_TIMING=1, and I see timings like this:

qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
30ms, sync=0, render=2, swap=28 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=14, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
39ms, sync=0, render=1, swap=37 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=27, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
39ms, sync=0, render=1, swap=37 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=25, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, 
updates=0, binding=2, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
39ms, sync=0, render=5, swap=34 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=26, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
40ms, sync=0, render=1, swap=38 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=29, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, 
updates=0, binding=0, rendering=3
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
27ms, sync=2, render=4, swap=21 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=10, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
25ms, sync=0, render=2, swap=22 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=10, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
34ms, sync=0, render=1, swap=32 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=19, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=4ms, preprocess=0, 
updates=0, binding=0, rendering=4
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
32ms, sync=0, render=5, swap=27 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=19, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
27ms, sync=0, render=1, swap=25 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=12, animations=0 - (on Gui thread) 
BrowserWindow_QMLTYPE_1_QML_207(0xab14ee20)
qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, 
updates=0, binding=0, rendering=2
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
25ms, sync=0, render=3, swap=22 - (on render thread)

It looks like the main thread blocks regularly (see the blockedForSync
timings), confirming my suspicion in comment 8. This is probably because
the render thread is blocked in eglSwapBuffers (often for more than
16ms), and the main thread is the one that initiates a sync by posting a
task to the render thread and then waiting for it to complete.

I think I'm convinced the main issues here aren't Oxide bugs.

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https://bugs.launchpad.net/bugs/1550371

Title:
  Webbrowser slow scroll and artifact rendering on freiza

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