I'm not familiar with Frieza so can't test any of this myself...

If the problem is eglSwapBuffers taking two frames, then that's the same
kind of thing we saw in bug 1563287. Even though we measured the client
(Unity8 itself) was taking two frames, the problem was actually the
server (USC) being so slow that every client swap took 2-3 frames. It's
quite reasonable to imagine bug 1563287 would also manifest in client
=web-browser and server=unity8.

So I suggest trying the fix for bug 1563287 as soon as it's out. Kevin's
fix for that also explicitly mentions frieza

Secondly, what's the oldest working image for frieza? Was it ever fast
or never been?

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https://bugs.launchpad.net/bugs/1550371

Title:
  Webbrowser slow scroll and artifact rendering on freiza

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