Are you sure that you're testing was actually observing the voice mail
notification?

My *guess* is that the voice mail notification happened too early for
unity8 to see it, so it just went to the void.  And the notification
you're seeing is actually the "placeholder" notification.  Which unity-
notification creates and is just an empty notification with the
"placeholder" type.

"What the heck is a placeholder notification?" I hear you ask.  Very
good question.  I'm not 100% sure.  It *seems* to be a hack to move the
notifications lower on the screen?  But I don't know why that's not done
in the UI layer instead of in the notification model...  Honestly, I
don't know if it has any good purpose.  I didn't know about it until I
looked into this bug.

So... it might be confusing your testing.

You can debug this a bit by adding more info into your onCompleted
print: like "summary", "body", and "type".  If type == 0, it's a
placeholder (and summary and body will be empty).  And you can ignore it
if so.

** Changed in: unity8 (Ubuntu)
       Status: New => Incomplete

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https://bugs.launchpad.net/bugs/1570922

Title:
  Initial notifications never shown and not destroyed until unity8 is
  stopped

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