Public bug reported:
When running without the dash showing, unity on an idle system is
consuming the following:
CPU: 3.11 Watts (std.dev. 0.17)
GPU: 0.65 Watts (std.dev. 0.30)
CPU is 96.8% resident in lowest C7 state
CPU is 98.9% idle, 709 context switches/sec
CPU @ 1.27 GHz (average)
(measured using sudo powerstat -Ra 5 12)
When I pop the dash up using the meta key, the system on idle consumes
the following:
CPU: 3.40 Watts (std.dev. 0.14)
GPU: 1.27 Watts (std.dev. 0.27)
CPU is 97.216 resident in lowest C7 state
CPU is 98.0% idle, 776 context switches/sec
CPU @ 1.27 GHz (average)
So I'm seeing ~1/3 a Watt extra being used on the CPU and ~2/3 Watt
extra on the GPU, or about 1 Watt extra overall. This is quite an
overhead.
** Affects: unity (Ubuntu)
Importance: Undecided
Status: New
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1580753
Title:
unity dash is eating up power (>1W)
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1580753/+subscriptions
--
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs