Any window with a non-1.0 (less than 0xff) alpha or X channel gets discoloured 
when alt+tabbing:
  mir_demo_client_egltriangle -b 0.2 -- --desktop_file_hint=unity8

And you have to keep in mind that the 'X' byte might be uninitialized, so 
another good test case is:
  Xmir :0 -rootless -flatten -sw --desktop_file_hint=unity8
  env DISPLAY=:0 gedit
and then Alt+Tab.

Observed: Parts of the window in the switcher are discoloured/whiter. This is 
Unity8 treating the uninitialized X byte as an alpha byte. Although even RGBA 
windows get discoloured with low values of A.
Observed: In the background the fullscreen blur is also faulty -- it's clearer 
and not blurred in the same regions as are affected by the first issue.

** Changed in: qtmir
       Status: Incomplete => New

** Changed in: qtmir (Ubuntu)
       Status: Incomplete => New

** Changed in: unity8 (Ubuntu)
       Status: Invalid => New

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https://bugs.launchpad.net/bugs/1510386

Title:
  RGBX windows become discoloured (more white or translucent) and
  corrupt in the Unity8 window switcher

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