Public bug reported:
bq M10 rc-proposed r111
If I set width and height in Window component and run the app on tablet in
desktop mode, the window size is not as I set.
I set width and height to be units.gu 70x70 but the result is 60x47. See the
screenshot please. When I try the same app on my desktop running 16.04 the
result is correct (70x70).
Code I used:
import QtQuick 2.4
import Ubuntu.Components 1.3
import QtQuick.Window 2.2
Window {
id: root_window
visible: true
title: i18n.tr("My cool app's name")
width: units.gu(70)
height: units.gu(70)
minimumWidth: units.gu(40)
minimumHeight: units.gu(40)
MainView {
// Note! applicationName needs to match the "name" field of the click
manifest
applicationName: "windowsize.mivoligo"
anchors.fill: parent
Text {
id: window_size
text: "width = " + root_window.width / units.gu(1) + " height = " +
root_window.height / units.gu(1)
anchors.centerIn: parent
}
}
}
** Affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
** Attachment added: "app just after starting"
https://bugs.launchpad.net/bugs/1584907/+attachment/4668801/+files/screenshot20160523_184140423.png
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1584907
Title:
Size set in Window{} is not respected in desktop mode
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1584907/+subscriptions
--
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs