Successful proof of concept fix in eglplasma! Just shortening the shaders to fit i915 makes the error go away, and everything renders orders of magnitude faster: https://code.launchpad.net/~vanvugt/mir/fix-1583532/+merge/295564
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1580792 Title: Unity8 on Intel Atoms performs poorly To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1580792/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
