Yeah thanks. Sub-pixel appears to partially work, although I suspect we
have the RGB/BGR ordering backwards. And that's not surprising because
of bug 1393578. Unity8 has no way of knowing the correct sub-pixel
ordering while Mir doesn't provide it.

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https://bugs.launchpad.net/bugs/1536751

Title:
  Font/text rendering is irregular and not pixel-aligned on low DPI
  screens

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