The bug #1238979 improves the situation with updates to the results
model, but it doesn't solve the problem of poor connection.
For this to be possible I think we will need cooperation from scopes,
because only the scopes know if all the data they serve comes from
network and if old results should be preserved if network is not
available. Scopes currently receive connectivity status with every
search, so they can use push_surfacing_results_from_cache() method of
the SearchReply to push the old results again without any extra work. We
could make it even easier for scopes to handle this by enhancing
CompletionDetails in scopes API with a new status such as
InternetRequied (displays appropriate banner to warn the user) or
InternetRequiredAndKeepTheResults (banner + keep old results on the
screen) - but are easy to implement in the shell, but the bulk of work
would be to update scopes to use it.
** Changed in: unity-scopes-shell (Ubuntu)
Status: Confirmed => Triaged
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https://bugs.launchpad.net/bugs/1417780
Title:
Refreshing scopes data when using a poor connection produces a really
bad user experience
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