** Description changed: When user has headset on, and there is a call phone, the user will naturally use the play/pause button built in the headset. And it just works :) User might find natural to act the same way for other notifications incoming : - * use headset - * listen to music - * alarm (set from clock app) is ringing (a loop ring) - * the sound of the music is now low - * the sound of the alarm ring is hight, and stressfull (because it is just happening, and possibly the sound chosen could naturally stressfull) - * the user try to use the play/pause button - * no effect - * more stress - * getting the phone out of the pocket/bag (optionally remove the headset) - * tap the notification to stop the ring + * use headset + * listen to music + * alarm (set from clock app) is ringing (a loop ring) + * the sound of the music is now low + * the sound of the alarm ring is hight, and stressfull (because it is just happening, an alarm in the headset!, and possibly the sound chosen could naturally stressfull) + * the user try to use the play/pause button + * no effect + * more stress + * getting the phone out of the pocket/bag (optionally remove the headset) + * tap the notification to stop the ring
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1612547 Title: play/pause button should hold the sound of a notification To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/indicator-messages/+bug/1612547/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
