Unity8 doesn't idle efficiently, which is also bug 1479250. In this case
however the user is displaying the top output on the screen so Unity8
CPU will be significantly higher than in bug 1479250, which is expected.

Let's try to keep this bug primarily about the main offender: upowerd.
Unity8 already has a few people working on performance improvements.

** Tags added: power-management

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https://bugs.launchpad.net/bugs/1603024

Title:
  Battery drain (upowerd high CPU) on Nexus 4 when no network is
  available

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