This bug was fixed in the package unity -
7.5.0+16.10.20160901.2-0ubuntu1

---------------
unity (7.5.0+16.10.20160901.2-0ubuntu1) yakkety; urgency=medium

  [ Andrea Azzarone ]
  * Disable menu discovery animation if MenusDiscoveryDuration is 0.
    (LP: #942962)
  * Redraw fake decorations on window resize. (LP: #940470)

  [ Marco Trevisan (Treviño) ]
  * InputMonitor: add an unity class that monitors XInput2 events and
    converts them to XEvent
  * EdgeBarrierController: use InputMonitor to get the barrier events
    instead of relying on its implementation
  * DecorationsMenuLayout: use input monitor for menu scrubbing (LP:
    #1614597)
  * PanelView: use InputMonitor to track menu events
  * LockScreenPanel: use InputMonitor events instead of mouse polling
    for menu scrubbing
  * MenuManager: add support for mouse trackers with triangle algorithm
    support (LP: #1618405)
  * PanelView: scale gradient refinement properly
  * PanelService: don't allow to deactivate menus if they've been opened
    too shortly
  * WindowButton: properly partially unmaximize a window when
    middle/left clicking in the restore button (LP: #1616136)
  * CMake: move data and setting files in proper folder, define shared
    libdir variables

 -- Marco Trevisan (Treviño) <[email protected]>  Thu, 01 Sep 2016 23:59:15
+0000

** Changed in: unity (Ubuntu)
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/940470

Title:
  Windows that resize themselves while in windows are spread (Super + W)
  leave old pixels behind

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