You can already do this by querying Unity 8 GSettings (qml snippet
below):
import GSettings 1.0
GSettings {
id: settings
schema.id: "com.canonical.Unity8"
}
...
if (unity8Settings.usageMode === "Windowed") {
// running in windowed mode
} else { // == "Staged"
// running in staged mode
}
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https://bugs.launchpad.net/bugs/1610929
Title:
Implement Screen::GetShellMode()
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