I expierenced this with Fiesty also. Here's the workaround: start kobo with kobodl -nosound
when kobo starts, create a player (just give it a name like AAA), then hit OK Then choose Options, then choose Audio And make the settings like this: Enable Sound: Yes Sample Rate: 48kHz Sound Latency: 50ms Mixing Quality: High Reverb Level: 100% Limiter Speed: Fast Limiter Gain: High My feeling is that the sampling rate was the issue, but after I made the changes sound started up just fine. The game works well after that. -- kobodeluxe: kobodl segfaults on 64 bit ubuntu https://bugs.launchpad.net/bugs/75784 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
