This could be related to IO scheduling. In the past Unity7 has been
guilty of doing IO during graphics operations. So graphics performance
was impacted by heavy IO.

I haven't noticed this regression with kernel 4.8 myself. Perhaps
because I've been using reasonably efficient SSDs?

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https://bugs.launchpad.net/bugs/1638278

Title:
  4.8 kernel, under heavy load desktop unusable

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