I tested this in bug #1536669 on krillin and Unity 8 desktop on
Chromebook, and it worked fine with the example apps, the QML of which
called:

    InputDeviceModel {
        id: deviceModel
        filter: InputInfo.Keyboard | InputInfo.Mouse | InputInfo.TouchScreen
        onCountChanged: {
         console.log("new count of filtered devices: " + devices)
        }
    }

It doesn't say it there but I believe I did test with my Bluetooth mouse
too. But maybe indeed there's some case either arale specific or related
to the mouse+keyboard combo.

** Changed in: qtsystems-opensource-src (Ubuntu)
       Status: New => Confirmed

** Changed in: qtsystems-opensource-src (Ubuntu)
     Assignee: (unassigned) => Lorn Potter (lorn-potter)

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https://bugs.launchpad.net/bugs/1638517

Title:
  Mir-backed InputDeviceModel doesn’t work on touch device

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