I tested this in bug #1536669 on krillin and Unity 8 desktop on
Chromebook, and it worked fine with the example apps, the QML of which
called:
InputDeviceModel {
id: deviceModel
filter: InputInfo.Keyboard | InputInfo.Mouse | InputInfo.TouchScreen
onCountChanged: {
console.log("new count of filtered devices: " + devices)
}
}
It doesn't say it there but I believe I did test with my Bluetooth mouse
too. But maybe indeed there's some case either arale specific or related
to the mouse+keyboard combo.
** Changed in: qtsystems-opensource-src (Ubuntu)
Status: New => Confirmed
** Changed in: qtsystems-opensource-src (Ubuntu)
Assignee: (unassigned) => Lorn Potter (lorn-potter)
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https://bugs.launchpad.net/bugs/1638517
Title:
Mir-backed InputDeviceModel doesn’t work on touch device
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