** Summary changed:
- Unity8 crashes and restarts when opening a menu [terminate called after
throwing an instance of 'std::out_of_range' what(): map::at]
+ Unity8 crashes and restarts when clicking on a menu [terminate called after
throwing an instance of 'std::out_of_range' what(): map::at]
** Description changed:
- Unity8 crashes and restarts when opening a menu:
+ Unity8 crashes and restarts when clicking on a menu:
terminate called after throwing an instance of 'std::out_of_range'
- what(): map::at
+ what(): map::at
Test case:
- 1. Launch AisleRiot
- 2. Click on a menu
+ 1. Launch AisleRiot
+ 2. Click on a menu
Expected: Menu opens
Observed: Unity8 crashes and restarts every time
ProblemType: Bug
DistroRelease: Ubuntu 17.04
Package: unity8 8.15+17.04.20170110.4-0ubuntu1
ProcVersionSignature: Ubuntu 4.9.0-11.12-generic 4.9.0
Uname: Linux 4.9.0-11-generic x86_64
ApportVersion: 2.20.4-0ubuntu1
Architecture: amd64
Date: Mon Jan 16 10:29:08 2017
InstallationDate: Installed on 2016-11-03 (74 days ago)
InstallationMedia: Ubuntu 17.04 "Zesty Zapus" - Alpha amd64 (20161102)
SourcePackage: unity8
UpgradeStatus: No upgrade log present (probably fresh install)
** Also affects: miral (Ubuntu)
Importance: Undecided
Status: New
** Changed in: miral (Ubuntu)
Importance: Undecided => Critical
** Changed in: canonical-devices-system-image
Status: New => Confirmed
** Changed in: mir
Status: New => Confirmed
** Changed in: miral
Status: New => Confirmed
** Changed in: miral (Ubuntu)
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/1656727
Title:
Unity8 crashes and restarts when clicking on a menu [terminate called
after throwing an instance of 'std::out_of_range' what(): map::at]
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