Fortunately that's already the case. An app in Unity8 is always asking
Unity8 to ask USC to turn the screen off. Unity8 already has the option
of rejecting it, in theory.

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https://bugs.launchpad.net/bugs/1521403

Title:
  Unity8 crashes on suspend/standby with SIGSEGV in Screen::makeCurrent
  (./src/platforms/mirserver/screen.cpp:406)

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