Public bug reported:
There is too much (inappropriate) shadow rendered for non-rectangular
surfaces.
Test case:
$ mir_demo_client_egltriangle -b0 -- --desktop_file_hint=unity8
Expected:
Either a shaped shadow or none at all.
Observed:
In Unity8 there is a constant shadow over the background.
In mir_proving_server there is a line of shadow around the invisible border.
Both are wrong.
** Affects: canonical-devices-system-image
Importance: Undecided
Status: New
** Affects: mir
Importance: Medium
Status: Triaged
** Affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
** Tags: visual-quality
** Also affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1662433
Title:
Incorrect shadows for non-rectangular windows
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