This is an issue for me too. The use case is media-hub on desktop. We
render into a framebuffer object and pass the textures to other process
(mediaplayer-app usually) that renders them in a window. We obviously do
not want a window shown by media-hub-server, but we need to connect to
mir to access the GPU and render into the fbo.

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https://bugs.launchpad.net/bugs/1577641

Title:
  Unity8 creates a blank black window for windowless apps

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