This might be explained by the QSGRenderThread not being ready... bug 1664828
** Summary changed: - [performance] Latency from client to screen is one frame higher under Unity8 than in nested demo servers + [performance] Latency from client to screen is one frame higher under Unity8 than in other nested Mir servers -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1664160 Title: [performance] Latency from client to screen is one frame higher under Unity8 than in other nested Mir servers To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1664160/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
