Oh, I could reproduce the crash once. Only once...

$ mirrun /usr/games/neverball -- --desktop_file_hint=unity8
<WORKED>

$ mirrun /usr/games/neverball -- --desktop_file_hint=unity8
Failure to initialize SDL (Failed to connect to the mir server: std::bad_alloc)

$ mirrun /usr/games/neverball -- --desktop_file_hint=unity8
Segmentation fault (core dumped)

$ mirrun /usr/games/neverball -- --desktop_file_hint=unity8
Segmentation fault (core dumped)

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https://bugs.launchpad.net/bugs/1667352

Title:
  Failure to initialize SDL (Failed to connect to the mir server:
  std::bad_alloc)

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