** Summary changed: - /usr/bin/unity8:11:MirBufferSGTexture::bind:QSGOpaqueTextureMaterialShader::updateState:QSGBatchRenderer::Renderer::renderMergedBatch:QSGBatchRenderer::Renderer::renderBatches:QSGBatchRenderer::Renderer::render + Unity8 crashes with SIGSEGV in MirBufferSGTexture::bind() [mirbuffersgtexture.cpp:94]
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1562929 Title: Unity8 crashes with SIGSEGV in MirBufferSGTexture::bind() [mirbuffersgtexture.cpp:94] To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1562929/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
