There are several separate issues here, and it doesn’t help that they
are being tracked in the same place.
IIUC, the issue with the webbrowser-app snap on unity8 needs to be
addressed in unity8 by relaxing the confinement that will allow apps to
create a QOpenGLContext ("/dev/dri/*"?). It’s unclear to me whether the
changes need to happen in unity8 itself, or in the "mir"/"unity8"
interface definitions in snapd.
Regarding the other issue, the apparmor profile for webbrowser-app needs
to be updated to use the ibus and nvidia abstractions. The profile is
generated from a manifest, see https://bazaar.launchpad.net/~phablet-
team/webbrowser-app/trunk/view/head:/debian/webbrowser-app-
apparmor.manifest. IIUC, this won’t be sufficient to fix the issue, as
the nvidia abstraction also needs to be updated.
/etc/apparmor.d/abstractions/nvidia belongs to the apparmor package.
** Also affects: apparmor (Ubuntu)
Importance: Undecided
Status: New
** Changed in: apparmor (Ubuntu)
Assignee: (unassigned) => Santosh (santoshbit2007)
** Changed in: oxide
Status: Confirmed => Invalid
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https://bugs.launchpad.net/bugs/1590561
Title:
webbrowser-app crashes on startup on fresh zesty Unity8: No suitable
EGL configs found
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