SDL 2 is able to go back to the proper desktop resolution when exiting
full screen if and only if the top left corner of the current viewport
is at the top left of the displayed area. In other words, if I don't
scroll the viewport right or down by going to those edges with the
mouse, or if I scroll it and then scroll back to the left and top
limits, only then do I go back to the proper resolution in desktop mode.

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https://bugs.launchpad.net/bugs/1671954

Title:
  SDL 2 full screen mode changes broken with nvidia-340

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