Public bug reported:
I am on Artful and have switched to GNOME as GNOME is the default
desktop now and Unity shows some instabilities.
I am using a Lenovo Thinkpad X1 Carbon (2nd gen.) notebook with 14-inch
QHD (2560x1440) display, so I am well over the good old 72-dpi CRT
resolution.
With some effort I have at least got a somewhat useful scaling of the
GUI elements (esp. text size), mainly by getting into Unity7, getting
into the Display Settings there, removing my ~1.5 scaling factor,
returning to GNOME, installing the advanced settings manager (gnome-
tweak-tool or so) and setting a scaling factor of ~2). Large text in
accessibilty does not work for me as it makes the text huge.
Unfortunately gedit does not bother on these efforts, it seems to be
hard-coded to 72 dpi and so the text is tiny, unusable not only for
people with vision problems. As this is the default text editor, which
is often also called by web browsers to display text files, this needs
to get fixed.
Please take this into account ASAP, ideally on 17.10 at the latest.
Please consider backporting upstream fixes for achieving this goal.
** Affects: gedit (Ubuntu)
Importance: Critical
Status: New
** Tags: a11y accessibility fractionalscaling
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https://bugs.launchpad.net/bugs/1700092
Title:
Text is tiny on HiDPI screens
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