For anyone coming at this from a driver debugging point of view.. from
what I could tell of it (whilst looking at the 855 bug), the xrandr
rotate code works via the rendering system to put a picture on screen
from a "shadow" buffer, transformed by a rotation matrix.

The symptom here might be due to the damage not being updated correctly,
or possibly a bug in the render acceleration of the graphics driver.

-- 
Xrandr rotate with metacity artifacts (i965GM)
https://bugs.launchpad.net/bugs/148709
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