I don't get any of that information. Even tried "--dump-opengl-details"
and get nothing other than what's shown in comment #6.

Just tried env LIBGL_SHOW_FPS=1 though, and it agrees with Stellarium
and prints "FPS = 60.0". But what I see on screen is not 60Hz. It's
stuttery like 30Hz/20Hz/15Hz.

So it sounds like either:
 (a) A lower level compositing problem (but why is it consistent between shells 
and Xorg/Wayland?); or
 (b) Stellarium really is flipping 60 frames per second but they're not 
actually unique frames.

I'll debug this myself some time, when I have time. Unless anyone can
make some suggestions.

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https://bugs.launchpad.net/bugs/1726279

Title:
  Stellarium performance regression (visibly stuttering)

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