Public bug reported:
Under 16.04 LTS, neither the 'close window' button on the window frame
nor the 'Quit' option in the right-click menu in the Unity launcher will
actually terminate the process or close its window. strace confirms
that it sets a null handler for SIGINT, SIGTERM, SIGSEGV, SIGBUS,
SIGFPE, and SIGQUIT on startup, which is inexplicable for a game.
Thankfully, it exits normally on SIGKILL with no zombies left over.
** Affects: pipenightdreams (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1756527
Title:
Requires kill -9 to terminate
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