Suggestion for a sustainable solution:

Currently we have a Welcome Screen and a Game Screen. This could be
extended by a Generate Puzzle Screen.

This new Generate Puzzle could contain:

- A progress bar to indicate puzzle generating work (would solve this
ticket)

- The message "It will be possible to solve the generated puzzle by
logic alone. No guessing will be required. The internal difficulty
rating is 3.6. There are 31 clues at the start and 50 moves to go."
instead of in a message box

- "Generate New" button (formerly the "Retry" button from the message
box)

- Difficulty and Symmetry settings - This way those comboboxes could be
removed from the status bar and replaced by simple labels as the
comboboxes have no function in the Game Screen.

- The message "After 20 tries, the best difficulty level achieved is 2,
with internal difficulty rating 2.8, but you requested difficulty level
4. Do you wish to try again or accept the puzzle as is?" instead of a
complicated message box (see also
https://bugs.kde.org/show_bug.cgi?id=357999)

- "Back to Game selection" button

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/552315

Title:
  KSudoku freezes when starting 25x25 game

To manage notifications about this bug go to:
https://bugs.launchpad.net/kdegames/+bug/552315/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to