Sure, this may be some kind of hardware issue. But not video card issue
for sure, since we don't use video card (hardware/software) in any way
during game data file creation (don't even init libSDL at all).

I am just worry, why so many people faced with same issue. For now my
main assumption is a bug in code.

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https://bugs.launchpad.net/bugs/1409238

Title:
  package astromenace 1.3.2+repack-3 failed to install/upgrade:
  subprocess installed post-installation script returned error exit
  status 139

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