I verified - had broken OpenArena on KUbuntu 18.04 LTS, replaced the
ioquake3 file with the version from ioquake3_1.36+u20160122+dfsg1-1_amd64
and it worked. Now I have a playable OpenArena. Many thanks to poster #17.

mið., 10. okt. 2018 kl. 13:11 skrifaði Compatico <[email protected]
>:

> Post #17 is a good solution for me - for some reason the file size is
> different when installing in newer versions, weird. So to test, I used a
> thumbdrive to run a live 16.04 session, installed Openarena in the live
> session, and then copied the IOQUAKE3 file to my harddrive. Fired up
> 18.04 and it works fine.
>
> --
> You received this bug notification because you are subscribed to a
> duplicate bug report (1732247).
> https://bugs.launchpad.net/bugs/1651561
>
> Title:
>   openarena crashes upon starting or joining a game
>
> Status in ioquake3 package in Ubuntu:
>   Confirmed
> Status in openarena package in Ubuntu:
>   Confirmed
>
> Bug description:
>   Loading vm file vm/ui.qvm...
>   File "vm/ui.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
>   ...which has vmMagic VM_MAGIC_USE_NATIVE.
>   ... trying pak6-patch088/ui
>   Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
> instead.
>   Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
>   Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so)
> found vmMain function at 0x7f695169dda0
>   71 arenas parsed
>   33 bots parsed
>   --- Common Initialization Complete ---
>   IP: 127.0.0.1
>   IP: 10.20.20.210
>   IP: 172.17.0.1
>   IP6: ::1
>   IP6: fe80::221:ccff:fec9:da8f%xenbr0
>   IP6: fe80::42:97ff:feea:14bc%docker0
>   Opening IP6 socket: [::]:27960
>   Opening IP socket: 0.0.0.0:27960
>   Scanning for servers on the local network...
>   10.20.20.200:27960 resolved to 10.20.20.200:27960
>   ----- FS_Startup -----
>   We are looking in the current search path:
>   /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
>       on the pure list
>   /usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
>       on the pure list
>   /home/doug/.openarena/baseoa
>   /usr/lib/openarena/baseoa
>
>   ----------------------
>   5803 files in pk3 files
>   RE_Shutdown( 0 )
>   Hunk_Clear: reset the hunk ok
>   ----- R_Init -----
>   Initializing Shaders
>
>   GL_VENDOR: Intel Open Source Technology Center
>   GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
>   GL_VERSION: 3.0 Mesa 12.0.3
>   GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra
> GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract
> GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture
> GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array
> GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip
> GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels
> GL_EXT_point_parameters GL_EXT_rescale_normal
> GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp
> GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp
> GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB
> GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays
> GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1
> GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix
> GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays
> GL_EXT_secondary_color GL_EXT_texture_env_add
> GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
> GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent
> GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc
> GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp
> GL_ARB_texture_compression GL_EXT_framebuffer_object
> GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine
> GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil
> GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query
> GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
> GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos
> GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp
> GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers
> GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects
> GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers
> GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs
> GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart
> GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel
> GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100
> GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object
> GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate
> GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object
> GL_ARB_texture_compression_rgtc GL_ARB_texture_float
> GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object
> GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc
> GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent
> GL_ARB_framebuffer_object GL_EXT_framebuffer_blit
> GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil
> GL_APPLE_object_purgeable GL_ARB_vertex_array_object
> GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced
> GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer
> GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image
> GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float
> GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays
> GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle
> GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra
> GL_NV_conditional_render GL_AMD_conservative_depth
> GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture
> GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output
> GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex
> GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
> GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects
> GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod
> GL_ARB_texture_cube_map_array GL_ARB_texture_gather
> GL_ARB_texture_multisample GL_ARB_texture_query_lod
> GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object
> GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex
> GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier
> GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects
> GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc
> GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
> GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
> GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth
> GL_ARB_internalformat_query GL_ARB_map_buffer_alignment
> GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store
> GL_ARB_shading_language_420pack GL_ARB_shading_language_packing
> GL_ARB_texture_storage GL_ARB_transform_feedback_instanced
> GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback
> GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility
> GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader
> GL_ARB_copy_image GL_ARB_explicit_uniform_location
> GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata
> GL_ARB_program_interface_query GL_ARB_shader_image_size
> GL_ARB_shader_storage_buffer_object GL_ARB_texture_query_levels
> GL_ARB_texture_storage_multisample GL_ARB_texture_view
> GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness
> GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_internalformat_query2
> GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture
> GL_ARB_shader_draw_parameters GL_ARB_texture_mirror_clamp_to_edge
> GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix
> GL_INTEL_performance_query GL_ARB_clip_control
> GL_ARB_conditional_render_inverted GL_ARB_cull_distance
> GL_ARB_derivative_control GL_ARB_get_texture_sub_image
> GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples
> GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp
> GL_KHR_context_flush_control GL_ARB_shader_clock
> GL_EXT_shader_samples_identical
>   GL_MAX_TEXTURE_SIZE: 8192
>   GL_MAX_TEXTURE_UNITS_ARB: 8
>
>   PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
>   MODE: -1, 2560 x 1440 fullscreen hz:N/A
>   GAMMA: hardware w/ 1 overbright bits
>   rendering primitives: single glDrawElements
>   texturemode: GL_LINEAR_MIPMAP_NEAREST
>   picmip: 0
>   texture bits: 0
>   multitexture: enabled
>   compiled vertex arrays: enabled
>   texenv add: enabled
>   compressed textures: disabled
>   ----- finished R_Init -----
>   Loading vm file vm/ui.qvm...
>   File "vm/ui.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
>   ...which has vmMagic VM_MAGIC_USE_NATIVE.
>   ... trying pak6-patch088/ui
>   Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
> instead.
>   Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
>   Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so)
> found vmMain function at 0x7f695169dda0
>   71 arenas parsed
>   33 bots parsed
>   Loading vm file vm/cgame.qvm...
>   File "vm/cgame.qvm" found in
> "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
>   ...which has vmMagic VM_MAGIC_USE_NATIVE.
>   ... trying pak6-patch088/cgame
>   Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/cgamex86_64.so
> instead.
>   Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/cgamex86_64.so
>   Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/cgamex86_64.so)
> found vmMain function at 0x7f6950c86bd2
>   ----- Client Shutdown (Received signal 11) -----
>   ----- FS_Startup -----
>   We are looking in the current search path:
>   /home/doug/.openarena/baseoa
>   /usr/lib/openarena/baseoa
>   /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
>   /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
>   /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
>   /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
>   /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
>   /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
>   /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
>   /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
>   /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
>   /usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
>
>   ----------------------
>   5803 files in pk3 files
>   forcefully unloading cgame vm
>   RE_Shutdown( 1 )
>   tty][1]    5891 segmentation fault (core dumped)  openarena
>
>
>   This issue started after upgrading from 16.04 to 16.10. It's happening
> on two machines consistently.
>
> To manage notifications about this bug go to:
>
> https://bugs.launchpad.net/ubuntu/+source/ioquake3/+bug/1651561/+subscriptions
>

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1651561

Title:
  openarena crashes upon starting or joining a game

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/ioquake3/+bug/1651561/+subscriptions

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to