Public bug reported:

On Ubuntu 19.04 using nVidia GTX 980M GPU and latest drivers from the
archive (nvidia-drivers-418) a classic snap is unable to draw GL
windows.

Steps to reproduce

* Boot Ubuntu 19.04 and update it on an nvidia system with the binary driver
* snap install godot --classic
* snap run godot

Expected result

A window appears

Actual result

Application fails to start. Output includes:

libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast

Note: Same snap works on 18.04 with GL in a VirtualBox VM (on the 19.04
host) and on 18.04 with Intel GPU on bare metal.

ProblemType: Bug
DistroRelease: Ubuntu 19.04
Package: snapd 2.38+19.04
ProcVersionSignature: Ubuntu 5.0.0-8.9-generic 5.0.1
Uname: Linux 5.0.0-8-generic x86_64
NonfreeKernelModules: zfs zunicode zavl icp zcommon znvpair nvidia_modeset 
nvidia
ApportVersion: 2.20.10-0ubuntu26
Architecture: amd64
CurrentDesktop: ubuntu:GNOME
Date: Wed Apr 10 15:41:58 2019
InstallationDate: Installed on 2018-10-07 (185 days ago)
InstallationMedia: Ubuntu 18.04.1 LTS "Bionic Beaver" - Release amd64 (20180725)
SourcePackage: snapd
UpgradeStatus: Upgraded to disco on 2019-03-19 (22 days ago)

** Affects: snapd (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug disco

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https://bugs.launchpad.net/bugs/1824168

Title:
  classic opengl application on 19.04 fail to find gl drivers

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