I know it's a social faux pas for a user of one distro to butt in on
another's support forums, but I think I found some information that
could help you. I was also having this problem (pitch-black caves and
other minor graphical issues in AC Odyssey) on Arch Linux. Your post
pointed me in the right direction, but it took a couple days to finally
read the right parts.

See the second-to-last comment on that GH issue you linked:
https://github.com/doitsujin/dxvk/issues/1215#issuecomment-554474205

In other words, the 435.27.07 fix is in Nvidia's Vulkan beta drivers,
not their mainline. So 440.58.02 has the fix, but 440.59 does not. I
don't know how Ubuntu's packages work, but you could try installing a
special "nvidia-vulkan" package or the like. If that doesn't work, and
you still want the fix, you'll need to install kernel headers and then
manually download 440.58.02 from Nvidia and install it that way. BE VERY
CAREFUL! Doing this the wrong way could bork your machine.

I installed 440.58.02 on my machine and I now have glorious lighting in
caves. Hooray! Thank you for this post!

** Bug watch added: github.com/doitsujin/dxvk/issues #1215
   https://github.com/doitsujin/dxvk/issues/1215

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1862552

Title:
  AC Odyssey caves are dark again in 440.59

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-440/+bug/1862552/+subscriptions

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to