You're right that it's important to note this is NOT a fractional
scaling bug.

I was only talking about root causes. That other bug is also caused by
mutter setting an invalid framebuffer size that's larger than the
physical monitor.

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https://bugs.launchpad.net/bugs/1874217

Title:
  [nvidia] Dual monitor setup with secondary monitor in portrait-right
  mode cause tiled windows to occupy 1.5 monitors

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